POKER TERMS
a - b - c - d - e - f
g - h - i - j - k - l - m
n - o - p - q - r - s - t
u - v - w - x - y -z
| C |
| Call |
To match the current high bet. |
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| Calling Station |
A player who almost always calls and seldom raises. |
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| Cap |
In many limit games there is a restriction on the number of bets allowed each round. A player caps the betting by making the last allowable raise. |
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| Cards Speak |
A rule that says the cards determine the best possible hand, not the player. If a player has a better hand than he realizes, the better hand is the one that is used. |
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| Chameleon |
Player in a game who changes and varies his style of play from wild and unpredictable to tight and aggressive. |
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| Chase |
Calling when you have not yet made your hand. |
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| Check |
To basically skip your turn to bet. This still allows you to bet later in the round should anyone else bet. This is similar to betting $0. |
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| Check Raise |
To check at first, then raise should anyone else bet. This is done as a way to lure other players into betting when you think they may fold if you bet outright. |
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| Chop |
See Rake |
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| Coffeehousing |
Excessive often distracting talking at the table. |
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| Cold Call |
To call both a bet and a raise. |
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| Community Card |
A card dealt face up on the table that can be used by any player at the table. |
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| Computer Hand |
Q 7 starting hand. |
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| Connectors |
Pocket cards of sequential rank. |
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| Counterfeit |
A card that does not help you, but is likely to make an opponents hand better than yours. |
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| Cowboys |
Kings |
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| Crying Call |
When some calls even though they are almost certain they are beat. |
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| Top |